OPEARATION -FLASHPOINT
GAME DESCREPTION
Operation Flashpoint's gameplay varies significantly depending on the player's role, but the game is best described as a tactical shooter with significant vehicle elements and minor real-time tactics elements. OFP's gameplay is largely team oriented and the player spends much of the game with a squad of up to 11 AI controlled members, either as a member of the squad or as its leader. On-foot gameplay and the vehicle elements are blended seamlessly and the player can get into any available vehicle at any time, orders and mission conditions permitting. Whether on foot or in a vehicle the player can view the action from both first and third-person views, as well as an additional 'command view' available to squad leaders which gives the player a limited birds-eye view of the surrounding area. At the start of each mission (after the intro cinematic) the player is presented with a briefing explaining the situation, describing the player's goals in the mission and, often, providing further information in the form of notes. Once in-game the player is provided with a map, compass, watch, and a notebook (which contains the aforementioned briefing for reviewing). Depending on the mission the player may be required to participate in and complete a variety of tasks, from simply driving a truck or guarding bases to attacking or defending various objectives (whether on foot or while crewing a vehicle), patrols, reconnaissance and sabotage behind enemy lines (as a special forces soldier), air support (as a helicopter or fixed-wing aircraft pilot), or any combination of these and more.
Once the player is given command of an AI-controlled squad, they can issue their men a large variety of orders, either via a series of menus or simply by selecting the soldiers and clicking a place in the world or the map. Besides advising them how to act (e.g., don't fire and stay low), players can order their men to fire at specific targets, move to a certain location, get in or out of vehicles, watch certain directions, man fixed weapons, and even some 'special' actions such as repairing vehicles.
product Features
Complete infantry, mobile armour and aircraft in one single tactical game
Command up to 12 units through treacherous do-or-die missions
Immense, highly detailed and accurate 3D environments with the best visual representation of modern military ever seen
Non-linear campaign strengthened by cinematic voice-over and animated cut-scenes
Built-in full-featured mission editor enabling gamers to create and share missions and campaigns
Multiplayer combat over LAN and Internet with full support of command options, all types of units and mission editor
SCREEN SHOOT
System Requirements
Pentium III 600 or better
128mb ram or better
64mb video card or better
مساحة اللعبة
177 MB
مقسة الى جزئين الاول 95 MB والثانى 85 MB
مرفوعة على اكثر من سيرفر
ملحوظة
يرجى استخدام متصفح فاير فوكس لتجنب مواجهة مشاكل مع اللينك سكريبت
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